relation of movement and fps ?
dose speed of objects have a direct variation to FPS? for example , imagine there are two Pcs, one of them has a FPS 100 and another one has a FPS of 50, Both of them run the same game and start to going forward at the same time ( suppose there is a spaceship that can go forward in space ) I want to know if the pc with higher FPS reaches the END point sooner or not ?
asked Feb 17 '19 at 02:15 AM in C++ Programming
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