Optimising Linux Build

Hi I am trying to use Unreal Engine in Linux Ubuntu 16.04 for research purposes with AirSim. I dont have much SSD space and Unreal Engine has compiled to give 70GB according to my disk analyser! This is crazy!

Anyway how can I build linux such that I have the core system with out, say, Anrdoid support/ VR support, and perhaps optimised fully for linux. And is there anything I can delete etc to reduce the size of the installation. Its taking up literally half of my drive.

Many Thanks

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