I cannot get displacement maps and tessellation to work.
I am fairly new to unreal engine so hopefully this is not a large issue, I have been stuck on it for what feels like forever and is preventing me from moving further into the project I am trying to complete.
The materials I create look good for the most part but the displacement looks very very sloppy. It just makes whatever I apply it to wavy instead of rough looking like the brick wall should be.
I have attached photos of what I have and what it should look like.
Have a great day! Greg
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