What the analogueof BP method GetWorldRotation in C++

Help me to find the method of USceneComponent “GetWorldRotation” in C++.
There I found just SetWorldRotation in API: http://api.unrealengine.com/INT/API/Runtime/Engine/Components/USceneComponent/index.html

Here is BP API: http://api.unrealengine.com/INT/BlueprintAPI/Utilities/Transformation/GetWorldRotation/index.html

268850-getworldrotation.png

Found method that relates to that BP method “GetWorldRotation” - called K2_GetComponentRotation() GetComponentRotation(). Thanks everyone for your attention, but I also should know the difference between K2_ prefix and w/o it.

Here is explaining the meaning of K2 - What is the difference K2 and normal functions? - Programming & Scripting - Unreal Engine Forums
As I understood - it’s Kismet 2.0 who is ancestor of Blueprint editor - that’s why these methods with K2 is useless for C++.