Porting game to an online version
So I've made an offline configurator, and I want to bring that experience to a website, where users can run the software off the cloud instead of it using their computer resources. I'm still in the beginning stages of this and am just confused as to where to start.
Basically what main steps would I need to take this packaged product and port it over to a website? Thanks for any help you can give!
asked Feb 18 '19 at 12:33 AM in Packaging & Deployment
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