Snow Particle Problem

Im having a problem where my snow particles pass through an obstacle, but then stops when I look at it.

not sure what you mean by obstacle as the pics seem to show an empty room.
I would check the particle bounds though, it a pretty common cause of things disappearing.

By obstacle I mean like any objects like cubes, cyinders, etc.

oh I think I get what you’re saying.
by default gpu particles use scene depth to calculate collisions so if you are looking at it it can’t collide.
if you turn on mesh distance fields in the project settings as well as change the collision mode to distance fields in the collision module, it will generally collide when you are looking at it.
according to the docs mesh distance fields don’t work on intel cards havent tested myself though

I’ve tried that, the particles are still going through the mesh