Break Blocks in Multiple Hits (Solved)
I need help: I'm trying to make it so make it so a block is replaced with another when I overlap with it.
Here's the blueprints I'm using:
When I hit overlap with the boxes, they just destroy, but disappear entirely. Nothing replaces it like I want it. It's supposed to go:
BreakableBlockStronger -> BreakableBlockStrong -> BreakableBlock
Thank you in advance.
A couple issues I see here. First, when you overlap the first box, it would spawn the second box and destroy itself. The second box when you overlap it however, would destroy itself FIRST and never spawn the final block. "Destroy" is always the last thing a blueprint will do. So anything after a "Destroy" node won't get executed. That is the issue between block 2 and 3. But I can already guess that overlapping block 1 would destroy everything because you are spawning block 2 directly where block 1 and (I assume) the player is still located. Thus, as soon as block 2 is spawned in, the player overlaps that, it is destroyed instantly and never spawns block 3 due to the previous issue. Even if it did spawn block 3, you would overlap block 3 instantly after block 1 and 2 and it would also be destroyed. Thus, you only ever see block 1.
answered Mar 11 '19 at 11:20 PM
Nebula Games Inc
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