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Weird problem with camera control

Hello, I got some strange problem with camera controls. So idea is to make rotating camera around player like in Ace Combat games. The issue is only one axis works at the same time, tested on X360 pad and on keyboard. I'm looking for solutions or workarounds

Using Win10 x64 and 4.21 version alt text

Camera controls

alt text

tested on both gamepad and keyboard

the funny thing is if I break connection from either input, the other works just fine alt text

alt text

tested it both in editor and on builded version

Product Version: UE 4.21
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asked Feb 18 '19 at 10:27 PM in Blueprint Scripting

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Madmozak
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avatar image Madmozak Feb 19 '19 at 01:00 PM

UPDATE: Problem persist even with mouse axis'. Also hardcoded Right Thumbstick Y-Axis and it started working, but broke Horizontal camera control, so nothing changed. alt text

inputworks.png (1.4 MB)
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I think I see your issue... you are setting the Relative Rotation twice each frame...

Its a similar setup to what you have but just connect both input nodes to ONE Set Relative Rotation node with its rotator broken open... then use the inputs to drive pitch and yaw

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answered Feb 20 '19 at 12:47 AM

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aNorthStar
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avatar image Madmozak Feb 20 '19 at 06:05 PM

It worked! thanks so much!

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