Getting the player to use physics handles?
I want to make my character grab things with physics handles. I don't know if it's a special system,or what. Please don't say look in content examples physics level. I looked. It's not there. Either you mean the poke thing, or my game has something wrong, but I need a simple command string that grabs physics handles using input.
asked Aug 22 '14 at 06:23 PM in Blueprint Scripting
Hi 2 stooges,
Physics Handles can be quite complex. A good place to start is with the solution Bohrium created in the link below. I am currently adjusting his solution to better fit 4.4.1. As soon as I complete it I will post it here.
I hope that helps.
answered Aug 22 '14 at 08:48 PM
TJ V ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here