How to make 2 objects rotate together?
So I have built this puzzle, and when the player makes a mistake they can reset it. When they reset it, the puzzle flips upside down with all the pieces and comes back up reset. I am having trouble getting the Artifact (puzzle piece) to rotate with the Puzzle itself. As you can see, in editor it rotates perfectly with the Puzzle, but In blueprint and practice I can't seem to get it to work.
X-Flip is misleading, that is a 0 - 180 degree timeline over 2 seconds.
Here is a quick clip to show it better: https://imgur.com/IzTo8rd
And an Image of the blueprint
Depending on the code, I suppose, used for handling it. Personally, I would attach the component to the center spinning object and not worry about it.
answered Feb 20 '19 at 09:57 PM
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