Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Spawned actors via sequencer spawn at world location 0/0/0, THEN move to proper location

I'm having issues spawning actors with construction blueprints or Event Begin Play logic via sequencer.

The problem is related to the location of the object as it is spawned by the sequencer. It seems like the object always spawns at location 0 ; 0 ; 0, executes its construction script and begin play event at that location, and then moves to its proper world location. All update ticks are execute at the intended location.

I tested this with the following node setup:

![alt text][1] [1]: /storage/temp/269052-nodesetup.jpg

The setup prints the location during the construction script, during the event begin play, a delayed 0.2 seconds AFTER the being play, and every tick.

The result is a 0/0/0 for the construction script, a 0/0/0 for the being play, and the proper location for all the other ticks.

Is this the intended behavior? is there a way around this?

Product Version: UE 4.20
nodesetup.jpg (514.3 kB)
more ▼

asked Feb 19 '19 at 09:54 PM in Blueprint Scripting

avatar image

1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question