[Bug report] Documentation error for child blueprints

I am not sure where to post this issue but inside the [documentation for child blueprints][1] there is quite nasty error which may confuse people.

It is saying that when child is overriding parent event, only the event in the parent is called, which is incorrect. Only the event in the child will be called and the next sentence explains how to call the parent’s event from child.

And also there is a typo mistake on the title of the last section, right above the text I am showing - “Child Blueprints’ Event Grap” - the “h” is missed in the word graph.

Hope someone will fix these :slight_smile:

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

Thanks Jeff,

I submitted a bug as you have suggested.