How do I include UPaperSpriteComponent

Hello,

I want to use an UPaperSpriteComponent, but in the API documentation there is no include path listed.
How do I do it?

#include “PaperSpriteComponent.h”

What worked for me was adding “Paper2D” to PublicDependencyModuleNames in YourProjectName.Build.cs
After that include "PaperSpriteComponent.h" works, you might have to regenerate project files to get rid of intellisense errors.