Hello,
I want to use an UPaperSpriteComponent, but in the API documentation there is no include path listed.
How do I do it?
Hello,
I want to use an UPaperSpriteComponent, but in the API documentation there is no include path listed.
How do I do it?
What worked for me was adding “Paper2D” to PublicDependencyModuleNames in YourProjectName.Build.cs
After that include "PaperSpriteComponent.h"
works, you might have to regenerate project files to get rid of intellisense errors.