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How can I know whether a class if blueprint class or c++ class?

I want to write some codes like this:

if(TestClass.IsBlueprintClass(){ Do Something }

else if(TestClass.IsCppClass(){ Do Other thing }

But I haven't found any API like IsBlueprintClass or IsCppClass.

Is there any way to achieve the logic above? Thanks

Product Version: UE 4.21
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asked Feb 20 '19 at 09:24 AM in C++ Programming

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avatar image Dune Feb 20 '19 at 01:07 PM

Do you have the reason why you are doing this? Blueprint classes are basically just inherited classes from the C++ code.

For example, you can make a TestClass in C++, and have a TestClass Blueprint, with it's parent set to the C++ code. Both of these will still be of the class TestClass.

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