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HTML5 Tiling Texture not working

Hello there, I do have some weird problems tiling a texture after packaging to HTML5. While everthing is fine in the Editor (even previewing in HTML5), after packaging the object only renders the first tile-texture. Is there a different way to tile textures in HTML5? I hope the pictures explain the issue well enought.

alt text alt text alt text alt text

Product Version: UE 4.21
htmleditor.png (155.3 kB)
htmloutput.png (63.5 kB)
material.png (102.9 kB)
mattest.png (73.6 kB)
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asked Feb 20 '19 at 10:50 AM in Packaging & Deployment

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Platinum Angel
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1 answer: sort voted first

take a look at this thread: https://answers.unrealengine.com/questions/725370/textures-in-html5.html

try making the texture width and height a power of 2? (256, 512, 1024, ...)

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answered Feb 20 '19 at 08:08 PM

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nick.shin STAFF
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