Point of collision on an Object
I'd like to get some help on how to find the texture coordinates of the collision hit between a character and the object. I would want to be able to change that specific spot its color during run-time by painting over it with use of a render target, but in order to do so. I will need the texture coordinates from where the character is hitting the object or actor.
Thank you in advance!
asked Feb 20 '19 at 03:53 PM in Blueprint Scripting
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