Procedural Foliage Spawner not working in 4.21

Hey everyone,

As the title says, the procedural foliage spawner is not working in 4.21, well atleast not for me.
I have tried to create different projects and yes, I have the procedural foliage checked in the experimental settings.

I have searched the internet for an answer, but haven’t found any yet.
Whenever I open the procedural foliage spawner, there is nothing in the window.
I should be able to add different layers, but the option isn’t there.

Isn’t the procedural foliage spawner supported anymore?
Would love to use it for my current project.

Thanks in advance and have a nice day!

You might be having the same issue as I am. I thought it was not working also until I moved in pretty close to the center of the terrain. Then the trees showed up. If I back out, they all get culled. I can’t figure out how to have them not get culled. I posted something here:

Let me know if this helps and I hope I find a way to show ALL of the foliage.