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Gun recoil with timeline

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i have a normal recoil setup but i cant get it to go back to center even tho i did it in timeline to set the value to 0 any1 know?

Product Version: UE 4.21
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asked Feb 21 '19 at 10:39 AM in Blueprint Scripting

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You can either drag off the "Finished" node to have it do something upon completion, or (and my preferred way)

Is to use the "Play" and "Reverse" options instead of the "Play from Start".

I see you're using a custom event to call the timeline, you can setup two custom events, one for playing, and one for the reverse.

Then all you have to do is call them when you need them.

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answered Feb 21 '19 at 08:04 PM

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Ronnie Olive
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