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How to make an inventory hud that is infinite?

So, I've created an inventory that is virtually infinite until you reach your weight limit. All player inventories work this way. I need to know how to get it to appear and arrange. This includes hover over capabilities, rearranging items. I'm new to development and would really like to know if someone else has done something similar.

Product Version: UE 4.21
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asked Feb 21 '19 at 03:06 PM in Blueprint Scripting

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NoVa Originz
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2 answers: sort voted first

Has been done too many times. Did you even check YT?

edit: to more specific:

an inventory hud that is infinite

  • a scroll box or a wrap box can hold any number of children widgets (most panels can but these 2 are useful for storing lists

  • when it comes to swapping items around, I posted a solution here a couple of days ago

  • hovering: check the list of overridable functions that widgets come with, mouse enter / leave is just a couple that will be useful here

  • and look into drag & drop tutorials for UMG

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answered Feb 21 '19 at 05:05 PM

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Everynone
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avatar image NoVa Originz Feb 21 '19 at 09:50 PM

Thanks for your answer, although I wasn't asking for a inventory system this was specifically a HUD. Your answer helped me though so that's a plus!

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Search for unrealgaimedev on youtube (make sure you spell that like I did), he has a full series on creating inventory including sorting, splitting, tooltips etc.

https://www.youtube.com/channel/UCRnPBe1tJpXA0lccx_U1mww/playlists

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answered Feb 21 '19 at 10:05 PM

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Crowley Caine
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