Blueprint cast customEvent
hi everyvone i make press umg button and start animation. I create widget and umg Button. And ı create customEvent character blueprint. And ı go umg Button widget cast characterBP and ı use Touchaim. Why this error. Sorry my english so bad.
asked Feb 22 '19 at 04:53 PM in Blueprint Scripting
You need a reference to your "Swordsman_AnimBP". If you need help creating references the following link may be useful to you. Check out video #25, it is all about creating references.
answered Feb 22 '19 at 06:59 PM
Nebula Games Inc
If he swordsman is a playable character just plug in "get player character"
answered Feb 23 '19 at 12:13 AM
You are missing inputs to all of your functions.
You should first get a reference to your character's mesh. Then from that mesh you can get its anim instance (anim blueprint) and cast it to yours. Now you can call your functions:
answered Feb 25 '19 at 12:21 AM
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