(I’m cross posting this from the forums, because I wasn’t sure where I’d receive the fastest response and time is of the essence: [How do you build an iPad only game? - Mobile - Epic Developer Community Forums][1])
I need to build my iOS game for iPad only.
I tried putting the following key in the Info.plist file: UIDeviceFamily ; with a Number value of 2; but the app is still marked as a Universal app after being packaged.
I also tried changing Build Settings in Xcode, but with no luck:
The UI for the game is not designed for iPhone or iPod touch; and having to redesign the UI is out of the question at this point. Does anyone know how to explicitly mark a build to be run on the iPad ONLY?
Thanks in advance for any help you can offer.