How to Package iOS game as iPad only?

(I’m cross posting this from the forums, because I wasn’t sure where I’d receive the fastest response and time is of the essence: [How do you build an iPad only game? - Mobile - Epic Developer Community Forums][1])

I need to build my iOS game for iPad only.

I tried putting the following key in the Info.plist file: UIDeviceFamily ; with a Number value of 2; but the app is still marked as a Universal app after being packaged.

I also tried changing Build Settings in Xcode, but with no luck:

The UI for the game is not designed for iPhone or iPod touch; and having to redesign the UI is out of the question at this point. Does anyone know how to explicitly mark a build to be run on the iPad ONLY?

Thanks in advance for any help you can offer.

I cross posted this question in the forums, and it appears this may be a bug.

Here’s the forum post: https://forums.unrealengine.com/showthread.php?31117-How-do-you-build-an-iPad-only-game