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FALIED TO LAUNCH ON MY PHONE

LogPlayLevel: FAILURE: Build failed with an exception. LogPlayLevel: What went wrong: LogPlayLevel: A problem occurred configuring project ':app'. LogPlayLevel: > You have not accepted the license agreements of the following SDK components: LogPlayLevel: [Android SDK Build-Tools 26.0.2]. LogPlayLevel: Before building your project, you need to accept the license agreements and complete the installation of the missing components using the Android Studio SDK Manager. LogPlayLevel: Alternatively, to learn how to transfer the license agreements from one workstation to another, go to http://d.android.com/r/studio-ui/export-licenses.html LogPlayLevel: Try: LogPlayLevel: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. LogPlayLevel: * Get more help at https://help.gradle.org LogPlayLevel: BUILD FAILED in 7s LogPlayLevel: Error: ERROR: cmd.exe failed with args /c "E:\test\MyProject3\Intermediate/Android/APK\gradle\rungradle.bat" :app:assembleDebug LogPlayLevel: (see C:\Users\user\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.21\Log.txt for full exception trace) LogPlayLevel: AutomationTool exiting with ExitCode=1 (Error_Unknown) LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 12.022709 LogPlayLevel: BUILD FAILED PackagingResults: Error: Launch failed! Unknown Error

Product Version: UE 4.21
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asked Feb 24 '19 at 03:08 AM in Using UE4

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sureshkmaya
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