Mesh material is different compared to play testing
The gun in Blender which looks just fine.
The gun in UE4 which looks terrible in the view port yet looks fine when I view the gun via asset viewer. Does anyone know how to solve this? I already saved and applied the materials and that does nothing. I think this is a bug.
asked Feb 24 '19 at 08:23 AM in Using UE4
Turns out the mesh's materials are different only on this map. This most likely has to do with the lighting.
answered Feb 24 '19 at 08:33 AM
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