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why Unreal normal direction different form MAYA when import Alembic

alt text Just like this.

alt text

So the material that have fresnel node is look so strange.

Product Version: UE 4.21
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asked Feb 24 '19 at 08:50 AM in Rendering

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avatar image 文-或 Feb 24 '19 at 08:55 AM

It is a animation that the character turn 90°,but the normal direction seem unchange.

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