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How to set up graphic for non game projcet ?

Hi , everyone ;)

I will be creaiting the non game application using Unreal Engine.

And now is my question how can i "disable all graphic" to make the application light.

Of course I want to have a base graphics things (I want to disable all special graphics effects,lights etc. to run application on weak pc, laptop or terminals)

Is it even possible ?

PS:I'm using blueprint.

Thanks in advance ;)

Product Version: UE 4.20
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asked Feb 24 '19 at 04:19 PM in Using UE4

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My best advice is to enable SimpleForwardShading in the project settings so it will compile materials to work with it. Then at runtime you can set r.SimpleForwardShading=true to get performance. It turns off much of the post processing and supports no dynamic lights or any deferred features.

Also check out the scalability stuff: https://docs.unrealengine.com/en-US/engine/performance/scalability/scalabilityreference

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answered Feb 24 '19 at 11:37 PM

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