Use many actors in one time

Hey,
I have question for you. I have a parent class and a child class. I use a blueprint to activate an event on objects of this class.
The problem is that I want to activate the event on all actors with the ID I provided. The event, however, only works on one actor, not on all.
Do you know the way to appeal to all actors?

My blueprint:

Ok, i resolved it. Te answer was for each loop, after press E and make variable if overlapping :smiley: