Unreal engine crashes randomly

here are the log files

Log file open, 02/25/19 02:36:45
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VSPerf140.dll’ (GetLastError=126)
LogWindows: File ‘VSPerf140.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogInit: Display: Running engine for game: VRcookbookch4
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-374148101) SRandInit(-374148101).
LogInit: Read version file with build ID ‘3944462’
LogInit: Overriding engine version to CL 3944462, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID ‘3944462’
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.281320
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ‘’
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took 0.917s to configure plugins.
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am MSI (192.168.43.169:0)
LogInit: Build: ++UE4+Release-4.19-CL-3944462
LogInit: Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Mar 13 2018 23:12:32
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.000s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2019.02.24-21.06.47:098][ 0]LogInit: Selected Device Profile: [Windows]
[2019.02.24-21.06.47:098][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2019.02.24-21.06.47:110][ 0]LogInit: Computer: MSI
[2019.02.24-21.06.47:110][ 0]LogInit: User: jay
[2019.02.24-21.06.47:110][ 0]LogInit: CPU Page size=4096, Cores=4
[2019.02.24-21.06.47:110][ 0]LogInit: High frequency timer resolution =2.742190 MHz
[2019.02.24-21.06.47:110][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2019.02.24-21.06.47:110][ 0]LogMemory: Platform Memory Stats for Windows
[2019.02.24-21.06.47:110][ 0]LogMemory: Process Physical Memory: 274.20 MB used, 274.20 MB peak
[2019.02.24-21.06.47:110][ 0]LogMemory: Process Virtual Memory: 264.71 MB used, 264.71 MB peak
[2019.02.24-21.06.47:110][ 0]LogMemory: Physical Memory: 7340.74 MB used, 8925.03 MB free, 16265.77 MB total
[2019.02.24-21.06.47:110][ 0]LogMemory: Virtual Memory: 4795.97 MB used, 8925.03 MB free, 134217728.00 MB total
[2019.02.24-21.06.47:311][ 0]LogInit: Using OS detected language (en-US).
[2019.02.24-21.06.47:311][ 0]LogInit: Using OS detected locale (en-IN).
[2019.02.24-21.06.47:314][ 0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2019.02.24-21.06.47:717][ 0]LogStreaming: Display: Took 0.406s to EndInitTextLocalization.
[2019.02.24-21.06.47:717][ 0]LogInit: Setting process to per monitor DPI aware
[2019.02.24-21.06.47:931][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2019.02.24-21.06.47:931][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2019.02.24-21.06.48:141][ 0]LogD3D11RHI: D3D11 adapters:
[2019.02.24-21.06.48:204][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1060’ (Feature Level 11_0)
[2019.02.24-21.06.48:204][ 0]LogD3D11RHI: 6052/0/8132 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2019.02.24-21.06.48:212][ 0]LogD3D11RHI: 1. ‘Intel(R) HD Graphics 630’ (Feature Level 11_0)
[2019.02.24-21.06.48:212][ 0]LogD3D11RHI: 128/0/8132 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2019.02.24-21.06.48:213][ 0]LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2019.02.24-21.06.48:213][ 0]LogD3D11RHI: 0/0/8132 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2019.02.24-21.06.48:213][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.02.24-21.06.48:229][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2019.02.24-21.06.48:229][ 0]LogD3D11RHI: GPU DeviceId: 0x1c20 (for the marketing name, search the web for “GPU Device Id”)
[2019.02.24-21.06.48:229][ 0]LogWindows: EnumDisplayDevices:
[2019.02.24-21.06.48:229][ 0]LogWindows: 0. ‘Intel(R) HD Graphics 630’ (P:1 D:1)
[2019.02.24-21.06.48:230][ 0]LogWindows: 1. ‘Intel(R) HD Graphics 630’ (P:0 D:0)
[2019.02.24-21.06.48:230][ 0]LogWindows: 2. ‘Intel(R) HD Graphics 630’ (P:0 D:0)
[2019.02.24-21.06.48:231][ 0]LogWindows: 3. ‘NVIDIA GeForce GTX 1060’ (P:0 D:0)
[2019.02.24-21.06.48:231][ 0]LogWindows: 4. ‘NVIDIA GeForce GTX 1060’ (P:0 D:0)
[2019.02.24-21.06.48:231][ 0]LogWindows: 5. ‘NVIDIA GeForce GTX 1060’ (P:0 D:0)
[2019.02.24-21.06.48:231][ 0]LogWindows: 6. ‘NVIDIA GeForce GTX 1060’ (P:0 D:0)
[2019.02.24-21.06.48:231][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2019.02.24-21.06.48:231][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060
[2019.02.24-21.06.48:231][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2019.02.24-21.06.48:231][ 0]LogD3D11RHI: Driver Date: Unknown
[2019.02.24-21.06.48:231][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
[2019.02.24-21.06.48:273][ 0]LogD3D11RHI: [Aftermath] Aftermath enabled and primed
[2019.02.24-21.06.48:273][ 0]LogD3D11RHI: Async texture creation enabled
[2019.02.24-21.06.48:304][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2019.02.24-21.06.48:304][ 0]LogShaderCompilers: Guid format shader working directory is 24 characters bigger than the processId version (D:/try/VRcookbookch4/Intermediate/Shaders/WorkingDirectory/1532/).
[2019.02.24-21.06.48:305][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/jay/AppData/Local/Temp/UnrealShaderWorkingDir/D7E8962F48982770D02BC79CF6603CDE/’.
[2019.02.24-21.06.48:501][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2019.02.24-21.06.48:514][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
[2019.02.24-21.06.48:527][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
[2019.02.24-21.06.48:540][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
[2019.02.24-21.06.48:554][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
[2019.02.24-21.06.48:566][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
[2019.02.24-21.06.48:579][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
[2019.02.24-21.06.48:592][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
[2019.02.24-21.06.48:598][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
[2019.02.24-21.06.48:610][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
[2019.02.24-21.06.48:621][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
[2019.02.24-21.06.48:633][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
[2019.02.24-21.06.48:643][ 0]LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
[2019.02.24-21.06.48:654][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
[2019.02.24-21.06.48:666][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
[2019.02.24-21.06.48:689][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
[2019.02.24-21.06.48:689][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
[2019.02.24-21.06.48:701][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2019.02.24-21.06.48:702][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2019.02.24-21.06.48:738][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2019.02.24-21.06.48:749][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2019.02.24-21.06.48:760][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2019.02.24-21.06.48:770][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2019.02.24-21.06.48:782][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2019.02.24-21.06.48:793][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2019.02.24-21.06.48:793][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2019.02.24-21.06.48:900][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2019.02.24-21.06.48:900][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2019.02.24-21.06.48:900][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2019.02.24-21.06.49:546][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2019.02.24-21.06.49:606][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 74MB C:/Users/jay/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
[2019.02.24-21.06.49:606][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/jay/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
[2019.02.24-21.06.49:606][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/try/VRcookbookch4/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.02.24-21.06.49:606][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2019.02.24-21.06.49:606][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/try/VRcookbookch4/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2019.02.24-21.06.49:606][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2019.02.24-21.06.49:621][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2019.02.24-21.06.49:634][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/jay/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2019.02.24-21.06.49:644][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.02.24-21.06.49:645][ 0]LogSlate: Using Freetype 2.6.0
[2019.02.24-21.06.49:645][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.02.24-21.06.49:645][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.02.24-21.06.49:762][ 0]LogAssetRegistry: FAssetRegistry took 0.0254 seconds to start up
[2019.02.24-21.06.50:038][ 0]LogInit: Selected Device Profile: [Windows]
[2019.02.24-21.06.50:179][ 0]LogSimplygon: Simplygon DLL not present - disabling.
[2019.02.24-21.06.50:182][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
[2019.02.24-21.06.50:182][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2019.02.24-21.06.50:182][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
[2019.02.24-21.06.50:182][ 0]LogMeshReduction: No automatic mesh merging module available
[2019.02.24-21.06.50:182][ 0]LogMeshMerging: No automatic mesh merging module available
[2019.02.24-21.06.50:212][ 0]LogNetVersion: VRcookbookch4 , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 3964100)
[2019.02.24-21.06.50:611][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 2 prioritized culture(s) in 0.053837 seconds
[2019.02.24-21.06.50:617][ 0]LogUObjectArray: 36728 objects as part of root set at end of initial load.
[2019.02.24-21.06.50:617][ 0]LogUObjectAllocator: 7314304 out of 0 bytes used by permanent object pool.
[2019.02.24-21.06.50:617][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.02.24-21.06.52:162][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2019.02.24-21.06.52:191][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2019.02.24-21.06.52:527][ 0]SourceControl: Source control is disabled
[2019.02.24-21.06.52:527][ 0]SourceControl: Source control is disabled
[2019.02.24-21.06.52:544][ 0]SourceControl: Source control is disabled
[2019.02.24-21.06.52:561][ 0]SourceControl: Source control is disabled
[2019.02.24-21.06.53:020][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2019.02.24-21.06.53:161][ 0]LogOcInput: OculusInput pre-init called
[2019.02.24-21.06.53:265][ 0]LogEngine: Initializing Engine…
[2019.02.24-21.06.53:297][ 0]LogHMD: Failed to initialize OpenVR with code 108
[2019.02.24-21.06.53:298][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2019.02.24-21.06.53:298][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2019.02.24-21.06.53:504][ 0]LogAIModule: Creating AISystem for world Untitled
[2019.02.24-21.06.53:513][ 0]LogInit: XAudio2 using ‘Speakers (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2019.02.24-21.06.53:670][ 0]LogInit: FAudioDevice initialized.
[2019.02.24-21.06.53:745][ 0]LogDerivedDataCache: Saved boot cache 0.07s 74MB C:/Users/jay/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
[2019.02.24-21.06.53:766][ 0]LogInit: Texture streaming: Enabled
[2019.02.24-21.06.53:782][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2019.02.24-21.06.53:795][ 0]LogInit: Transaction tracking system initialized
[2019.02.24-21.06.53:818][ 0]BlueprintLog: New page: Editor Load
[2019.02.24-21.06.53:888][ 0]LocalizationService: Localization service is disabled
[2019.02.24-21.06.53:987][ 0]LogConsoleResponse: Display:
[2019.02.24-21.06.54:133][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2019.02.24-21.06.54:133][ 0]LogCook: Display: Mobile HDR setting 1
[2019.02.24-21.06.54:133][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2019.02.24-21.06.54:133][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2019.02.24-21.06.54:133][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2019.02.24-21.06.54:497][ 0]LogFileCache: Scanning file cache for directory ‘D:/try/VRcookbookch4/Content/’ took 0.01s
[2019.02.24-21.06.54:497][ 0]SourceControl: Source control is disabled
[2019.02.24-21.06.54:497][ 0]Cmd: MAP LOAD FILE=“…/…/…/Engine/Content/Maps/Templates/Template_Default.umap” TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2019.02.24-21.06.54:498][ 0]LightingResults: New page: Lighting Build
[2019.02.24-21.06.54:500][ 0]MapCheck: New page: Map Check
[2019.02.24-21.06.54:500][ 0]LightingResults: New page: Lighting Build
[2019.02.24-21.06.54:653][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2019.02.24-21.06.54:661][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2019.02.24-21.06.54:672][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2019.02.24-21.06.54:720][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 47.714ms to complete.
[2019.02.24-21.06.54:720][ 0]LogFileHelpers: Loading map ‘Template_Default’ took 0.224
[2019.02.24-21.06.54:860][ 0]LogCollectionManager: Loaded 0 collections in 0.001749 seconds
[2019.02.24-21.06.54:902][ 0]LogFileCache: Scanning file cache for directory ‘D:/try/VRcookbookch4/Saved/Collections/’ took 0.01s
[2019.02.24-21.06.54:902][ 0]LogFileCache: Scanning file cache for directory ‘D:/try/VRcookbookch4/Content/Developers/jay/Collections/’ took 0.01s
[2019.02.24-21.06.54:902][ 0]LogFileCache: Scanning file cache for directory ‘D:/try/VRcookbookch4/Content/Collections/’ took 0.01s
[2019.02.24-21.06.54:902][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
[2019.02.24-21.06.54:910][ 0]LogContentBrowser: Native class hierarchy populated in 0.0081 seconds. Added 2452 classes and 558 folders.
[2019.02.24-21.06.54:919][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2019.02.24-21.06.54:964][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2019.02.24-21.06.54:969][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0003 seconds. Added 1 classes and 2 folders.
[2019.02.24-21.06.55:031][ 0]LogSlate: Took 0.000486 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2019.02.24-21.06.55:034][ 0]LogSlate: Took 0.000365 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2019.02.24-21.06.55:044][ 0]LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2019.02.24-21.06.55:141][ 0]LogRenderer: Reallocating scene render targets to support 932x328 Format 10 NumSamples 1 (Frame:1).
[2019.02.24-21.06.55:271][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2019.02.24-21.06.55:271][ 0]LogLoad: (Engine Initialization) Total time: 10.78 seconds
[2019.02.24-21.06.55:271][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2019.02.24-21.06.55:281][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2019.02.24-21.06.55:302][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2019.02.24-21.06.55:345][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2019.02.24-21.06.55:361][ 1]LogAssetRegistry: Asset discovery search completed in 5.6212 seconds
[2019.02.24-21.06.55:363][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2019.02.24-21.06.55:363][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000040 seconds (updated 0 objects)
[2019.02.24-21.06.56:321][ 56]LogSlate: Took 0.000180 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2019.02.24-21.06.57:800][108]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2019.02.24-21.06.58:357][110]LogContentBrowser: Native class hierarchy updated for ‘BlueprintGraph’ in 0.0007 seconds. Added 116 classes and 0 folders.
[2019.02.24-21.06.59:077][110]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf’ (158K)
[2019.02.24-21.07.59:789][775]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2019.02.24-21.07.59:789][775]LogD3D11RHI: Error: Result failed
at D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:140
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
[2019.02.24-21.07.59:789][775]LogWindows: Windows GetLastError: The operation completed successfully. (0)

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

i want to submit a bug report and i need the call stack for that however when the unreal editor crashes it shows You do not have any debugging symbols required to display the callstack for this crash how do i put debugging symbols

this image shows the message i receive from crash reporter

It was GPU crashing if charger was not connected to laptop