what are the primary steps of GPU optimization?
guys I'm really struggling with optimization and i wanna know what are the primary steps of optimization in your opinion and experience in terms of GPU ? till now I'm just taking care of poly count / texture resolution / LOD
please share any information that you have about optimization or any useful link
You can profile and find bottlenecks in GPU, like it's described here: https://docs.unrealengine.com/en-us/Engine/Performance/GPU
There is also a great performance guideline: https://docs.unrealengine.com/en-us/Engine/Performance/Guidelines
answered Feb 25 '19 at 03:46 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here