Textures disappear into android on unreal engine 4

The texture of the character disappears into android. Settings seem to be standard. All textures are visible on the device, except for the character textures. They just can not see. Please, Help!

Number one cause of texture disappering on mobile platfrom (rether rendering system used in it) is sueing something unsupported, like not power of 2 textures sizes or unsupported shader features in material editor.

All shader settings are standard. The texture resolution is 1024. The material looks very simple, like this (screenshot).

Another possibility is if you set the Material to only be used at certain detail levels like High or Medium, and the device only uses Low-detail assets.

No, that’s not the problem. Everything is set up correctly, I don’t understand what the problem is. My game is almost finished, but such minor problems prevent it from being published.