I already have two characters created and blueprints of walking and jumping within them. What I need is to have characters change when I press a button and replace one another until I press the button again and reverse the change. As in: I switch from character A to character B and character B is replacing character A until change is undone.
I have checked many tutorials here and I have followed official unreal documentation as in Possessing pawns in the BP (https://docs.unrealengine.com/en-us/Gameplay/HowTo/PossessPawns/Blueprints) but it’s made in level BP and leaves both characters present on the level when I switch. if i have multiple levels, it won’t work I don’t think.
I tried making the character get unpossess but it won’t really work. Am I missing something? Sorry for a newbie question