How to solve degenerate FBX ?
Hi, I have an issue while importing any FBX files inside UE4. Whenever I try to import one, even if it's a simple cube, I get this error log :
*.fbx could not be created because all of its polygons are degenerate.
This appeared suddenly and only occurs on this particular project. Any other project I tested work just fine with the import. Any way to solve this ?
I had the same issue. I couldn't find a way to solve it without just starting a new project and migrating my files to it - or just importing my files in another project and merging them to this one.
answered Apr 09 '19 at 02:57 AM
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