How to solve degenerate FBX?

Hi, I have an issue while importing any FBX files inside UE4.
Whenever I try to import one, even if it’s a simple cube, I get this error log :

*.fbx could not be created because all of its polygons are degenerate.

This appeared suddenly and only occurs on this particular project. Any other project I tested work just fine with the import.
Any way to solve this ?

did you try checking your import options? if it works in one project and not another that would be the first thing that comes to mind for me

I had the same issue. I couldn’t find a way to solve it without just starting a new project and migrating my files to it - or just importing my files in another project and merging them to this one.