Hi there
Edit: Its more clear in this. Images melt down after fade in/out. - YouTube
As you can see in the video, some meshes flicker a lot in vive and vive pro. Its more noticable in the headset. This started to happen around 2 weeks ago(at least thats when I noticed it)
1- This doesnt happen in spectator camera
2- This doesnt happen with every mesh
3- This started to happen in a packaged project like from 2 years ago. It wasnt happening before. On 4.17
4- This doesnt happen in a clean VR template
5- It happens mostly when I move my head. And happens constantly
6- It happens on my project right now. On 4.19
Weirdest thing is that, packaged project was all fine. Because of this, I think either Nvidia or Steam or Windows messed up somewhere between that time period.
Any ideas how to fix it?