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[Solved] How to disable fps counter in rendered level sequence?

Hi :)

Since updating from 4.18 to 4.21, all videos rendered with the level sequencer include an FPS counter as seen in the top right of the attached image.

I can't seem to find an option to disable this, which is really annoying. This makes rendering usable footage nearly impossible without time consuming workarounds :-/

Any insight and help is appreciated!

Cheers

Andi

alt text

Product Version: UE 4.21
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fps-problem.png (627.4 kB)
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asked Feb 27 '19 at 03:31 PM in Rendering

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Scopegoat
21 1 4

avatar image KristofMorva Feb 27 '19 at 03:48 PM

The image seems to be invalid, are you sure it's the correct format and was uploaded without errors?

avatar image Scopegoat Feb 27 '19 at 05:01 PM

Now it should work :)

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Ok so i experimented a bit and found a solution: In the game mode that is used for the rendering, call "Execute console command" with "-NOSCREENMESSAGES" from begin play.

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answered Feb 27 '19 at 06:00 PM

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Scopegoat
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Even though I'm not familiar with sequencer, I believe it seems it uses the same FPS counter as the default viewport, so you should be able to turn it off with the stat FPS console command or here:

fps counter

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answered Feb 27 '19 at 05:04 PM

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KristofMorva
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avatar image Scopegoat Feb 27 '19 at 05:15 PM

I tried that, but it has no effect in the rendered video. Even "Stat" > "Hide all" doesn't affect the counter in the video.

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