How to prevent Destructible Mesh from breaking on collision with character?,How to stop Destructible Mesh from interacting with my character?

Extremely simple query as I am still new to UE4. All I want is for the DM to NOT fall apart when my character simply walks into it. I have set every collision force to 0 under the CharacterMovement details, and the DM still falls apart when my Character moves against it.

DM does not fall apart upon initial collision with character… It falls apart after the character has collided and is moving against it. How do I stop this behavior?,

Make sure Damage Cap is less that Damage Threshold and its not 0.
Example settings:

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