How to get texture size down on size map
I m trying to optimize texture sizes to improve loading and such. I have a 2k texture which has a resource size of 2.7mb in the texture editor menu but 18.4mb in the size map. I dont know which to trust since they re so drastically different but would like to get the size down on the size map so i can use it to track down size issues effectivly. Any one know whats going on with this discrepency?
asked Feb 27 '19 at 09:32 PM in Rendering
One is the compressed size, no?...
answered Mar 01 '19 at 01:23 PM
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