The UMG widget showing in VR Preview is seen at only left eye. The appearing UMG appears too close.
I am very new to Unreal. My project is UE C++ Project using SteamVR (HMD Vive) to render the result. I create a UMG widget from Unreal editor. I tested it on UE editor it works fine.
The problem is that, what I try testing on VR Preview (HMD VIVE using SteamVR), the widget shows only on the left eye. If I close my left eye, I do not see it.
In addition, the UMG appears too close to see the overall. I asked my colleague if they face this problem before, they said no. Once they tested with VR preview, things appear at both left eye and right eye.
Is there anything wrong? Please help me.
You need 3D widget for VR https://docs.unrealengine.com/en-us/Engine/UMG/HowTo/InWorldWidgetInteraction
answered Mar 01 '19 at 02:12 PM
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