Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Make actor move on roads

I spawn a roadmap, by reading a xml file with location of different road section. Then straight section curves and such are spawned using Hierachical Instanced Static Meshes. Now i want small cars to move across the roads systems. The roads are build at runtime and the maps vary, so i have not been succesfull using simple splines.

Basically the cars should drive straight if it is at a straight piece location, then turn left/right when encountering such sections.

Any ideas on how to tackle this issue ?

How do i make small cars drive across these roads without controlling them myself.

Product Version: Not Selected
more ▼

asked Feb 28 '19 at 09:26 AM in C++ Programming

avatar image

1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question