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Move the UV Coordinates of a Material node?

So, it's pretty easy to change the UV coordinate of a bitmap, since there is a handy input for that, but how do I offset the UV coordinates of a different node that isn't a bitmap? I have the results of a multiply node that I simply want to offset by several pixels upward.

Product Version: UE 4.19
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asked Feb 28 '19 at 01:19 PM in Using UE4

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Raxs_Slayer
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