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タイトル通りです。 かなり初歩的な質問で申し訳ないのですが。 予備知識が亡さすぎるゆえの、行き詰まりです。



私が なんのアセットで上書きしたか…というより、 「こう言う時、ここを確認したら良い」というが分かると ありがたいです。


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asked Mar 01 '19 at 08:34 PM in Japanese

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「アニメーションが反映されない」というのは、「animation blueprintを適用しているのにも関わらず、AスタンスやTスタンスのポーズのまま」という解釈でよろしいでしょうか? でしたらば恐らく、animation blueprintを適用しようとしている Skeletal mesh(Character bpに標準でmeshという名前で存在するcomponent)と、animation blueprintで設定されているskeletal meshが別のものになっているということです。

解決策ですが、一番簡単なのはskeletal mesh, animation blueprintもろとも削除し、再インポートすることだと思います。

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answered Mar 02 '19 at 05:11 PM

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kai yoshida
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