Hello Guys I am new here. Am trying to make a Player(Client Not Server) To destroy an Actor when Pressing the button “E” But it doesn’t work. I Searched about my problem but i couldn’t find anything. Can you please Help me !!
I see. What appears to be happening is that the Client is asking the Host to do a line trace from the Host point of view. What you actually want to happen is more likely the Client asking the Host to do a line trace from the asking Client point of view. Get rid of the Tick node and instead do the trace when the Client Press E and add the hit actor as a parameter in the ServerDestroy node and then the server simply destroy that specific actor.