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Collision and Spawn C++ Code

Hello my name is Nikki and I'm fairly new to C++. I'm currently working on a game that requires coding for a mallet to be able to collide with a piano key that will spawn a particle effect. I've done a simple project making the player collide with an object and pick it up using C++ and Blueprints. I think that I can just make a base collision and spawn code and then go into Blueprints to modify the particle effect but I cant seem to find any sources to help me on the C++ to spawn the particle effect after the collision. Sorry if I'm not wording things correctly. Any help would be greatly appreciated. Thank you very much!

Product Version: UE 4.20
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asked Mar 03 '19 at 08:36 AM in C++ Programming

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NikkNice63
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2 answers: sort voted first

maybe this will help you.

Particles and Emiters in C++

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answered Mar 04 '19 at 10:45 PM

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PasteteDoeniel
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Thank You

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answered Mar 05 '19 at 06:10 PM

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NikkNice63
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