Is it legal to build/sell an engine on top of UE4?
If I want to build a specialized engine and power it with UE4, then license access to that engine and allow users to sell their content via a private marketplace, is that fair game?
My understanding from the EULA is that it is fair game and Epic would simply take a 5% cut out of the private marketplace content that was sold. Is that correct?
Thanks in advance!
asked Mar 03 '19 at 05:39 AM in Legal & Licensing
Can you clarify what you mean by "specialized engine"?
answered Mar 04 '19 at 01:12 PM
You need to make a contact to the Epics,cause if you will use any libs inside of UE4,and distrubute them as your own solution,you need to have the licences to this libs.Hope it helps.You are going to use it in B2B.
answered Mar 03 '19 at 02:35 PM
No it is not legal. Epic will not permit it as you are forbidden to sell editor tools that link directly against editor parts of engine. What you can do is make your product and then make specialized build of editor specific to your product to create mods for example (you must distribute the engine build for free think). That was done numerous times. ArkKit, RoboRecall, some bus simulator..
answered Mar 03 '19 at 04:43 PM
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