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What to do with info.plist

I am having the same packaging problem as the person in this thread:

https://answers.unrealengine.com/questions/68767/ue43-preview-ios-deployment-failed-with-there-is-a.html

My question is what edits have to be made to the info.plist for the installation to ios to work. (The answer didn't give any detail.)

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asked Aug 23 '14 at 04:38 PM in Packaging & Deployment

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ChaseK
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Duh just needed the bundle identifier for my app id to be put in the project settings.

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Also make sure their are not two .plst files in your project\Build\IOS folder. If their are delete the one that has your project name in it and leave the one named info.plist.

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answered Aug 23 '14 at 04:48 PM

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ChaseK
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