How do I switch between online subsystem
Currently we're using Null Online subsystem to connect our game to our server, but we use steam for our in game purchase.
Problem is, whenever a user finish the steam transaction, they can't connect back to our server. (As if steam online sub has started and override the null subsystem.) Is there anyway to switch it back to default null subsystem mid game?
asked Mar 04 '19 at 12:42 AM in C++ Programming
Well, there's a IOnlineSubSystem::Get() where you can specify the name of the subsystem... but when I called "steam" on it, null sub system is completely override...
answered Mar 11 '19 at 05:42 AM
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