PostLoad LUT generation is out of sync
Hi there. Get lots of similar warnings in dev build, appearing just after map loading.
LogNiagara: PostLoad LUT generation is out of sync. Please investigate. /Game/NotAGame/Monsters/Hungry/Effects/NS_BurnParts.NS_BurnParts:NE_BurnParts.UpdateScript.NiagaraDataInterfaceColorCurve_24
All of them referenced to different curves in different emitters (all curves actually). No visible errors appeared in game itself. No other warnings with Niagara appeared. This warnings also don't appear while playing in editor.
Has anybody some idea, what is this about? Can I ignore this or better do something?
asked Mar 04 '19 at 08:02 AM in Packaging & Deployment
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