oculus rift remote controller spawn
It is actually. First, in your player Pawn BP or via code, add the motion controller component to it and set the controller to Left or right - you will need 2 of them. Don't name them LeftController or RightController - something weird happens there.
Next, in the content Browser, select View Options and Check Show Engine Content - this exposes the meshes for Oculus and Vive
Back to your BP, Select Left Controller or Right Controller and then select Visualisation in the Details Panel. You can then select a mesh for the controller.
answered Mar 04 '19 at 02:39 PM
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