SceneTexture:Scenecolor (Surface Material Domain)

Hey so, Why is SceneTexture:Scenecolor not working when SceneTexture:DiffuseColor is working all while both are in the Surface Domain. I Believe it used to work in a very old build, I Can’t recall the build off the top of my head.

Also noticed when I switch to the Post process Material Domain, It gives another warning saying that the SceneColor is only available when materialDomain = Surface. Wow! so contradictory!

SO is it a bug that scene color is not working in SurfaceDomain? or am I doing something wrong?!

The first pic shows the Surface Material Domain.

Second Pic shows Post Process Material Domain.