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SceneTexture:Scenecolor (Surface Material Domain)

Hey so, Why is SceneTexture:Scenecolor not working when SceneTexture:DiffuseColor is working all while both are in the Surface Domain. I Believe it used to work in a very old build, I Can't recall the build off the top of my head.

Also noticed when I switch to the Post process Material Domain, It gives another warning saying that the SceneColor is only available when materialDomain = Surface. Wow! so contradictory!

SO is it a bug that scene color is not working in SurfaceDomain? or am I doing something wrong?!

The first pic shows the Surface Material Domain.

Second Pic shows Post Process Material Domain.

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Product Version: UE 4.21
post.png (224.6 kB)
why.png (163.1 kB)
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asked Mar 04 '19 at 05:31 PM in Rendering

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