Crash unable to open projects 4.22 Preview 3

Honestly just looking for a “you guys know about this” and “is fixed for Preview 4” :slight_smile:
Here is what is failing:

Log file open, 03/03/19 15:35:06
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: RTX_CrashTest
LogPakFile: Registered encryption key ‘00000000000000000000000000000000’: 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.390998
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogWindows: Failed to load ‘…/…/…/Engine/Binaries/ThirdParty/libsndfile/Win64/libsndfile-1.dll’ (GetLastError=126)
LogWindows: File ‘…/…/…/Engine/Binaries/ThirdParty/libsndfile/Win64/libsndfile-1.dll’ does not exist
LogAudioMixer: Display: Failed to load Sound File dll

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks